Bug description:
The SDK Core grew quite a lot from 2020. Mostly because of the SharedAssets folder, those are not documented.
Plus, because only .max files are provided, it would be cool to exclude them from the installation process, or even better, provide .blend samples as well (.glTf/.bin would be welcome, as soon as the plugins are able to recreate all the features from them in a working file)
Furthermore, there are several .tif textures, but some of them are around 800megs each, for a 2k image seems a bit suspicious unless documented
The issue with SDK Contents page being incomplete is tracked on our side.
Regarding the SDK install size and configuration, I think it’s worth creating a dedicated topic.
This topic has been automatically closed after 60 days of inactivity since it was marked as fixed.
If there is important new information about this same report, you can use the “Request reopen” button below to ask the moderation team to review it again.
For other issues or broader discussion, please open a new topic in the appropriate category.