Sim Object snapping issues in Sim Update 4

Version: SIM UPDATE 4 - 1.6.19.0

Frequency: Consistently

Severity: High

Context: During a normal flight in all Pilot Experience Sim Scenery Simobjects

Bug description:

Since Sim Update 4 on all our Native FS24 scenerys (Pilot Experience Sim) , we have encountered problems with placement on simobjects. We didn’t use the low resolution snapping option because it worked very well until now, and it would be hell to rework all our airports by activating this option and repositioning hundred objects one by one.
They float in the air and, for example, the animated tram in Bordeaux continuously rises into the sky.

Attachments:

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Hi,
Is it possible to have the list of packages impacted ? And the world positions of sim objects ?

Regards,
Xavier / Asobo

All our scenery with simobjects (Biarritz LFBZ, Rijeka LDRI, and especially Bordeaux LFBD)

Hi,

A fix should be available in a futur SU4 update. I have test your sceneries (LFBZ, LDRI and LFBD) and I no longer see issues.

Regards,

Xavier / Asobo

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