SimConnect Facilities API enhancements for developers

Per a suggestion in the original thread, I’m posting this here in the Ideas section.

This comes from a post by whakamolenz from the BeyondATC development team, who pointed out two current limitations in the simconnect and Facilities API that affect advanced traffic handling: first, the API does not expose airline parking codes within the TAXI_PARKING object, which limits realistic gate assignment for tools like BeyondATC, and adding an airline code field, whether as a simple comma separated string or a structured subtype, would greatly improve that; second, it appears that only the player aircraft’s jetway can be triggered, and expanding this so developers can programmatically connect and disconnect jetways for any aircraft using the existing JETWAY facilities data, possibly leveraging the PARKING_SPOT index as a unique trigger, would significantly enhance realism for traffic and ATC addons.

@ GusFring8656

I do concur with you. In the SDK, at the TaxiwayParking object section, all options are precisely described including the “airlineCodes” and “pushback” parameters, but these parameters are not implemented yet in the Parking Properties . I mentioned this deficiency before for FS20 and this is the same thing in FS24.

I initiated my project with ADE at the time and then adapted it for FS20 and FS24. Fortunately all AirlineCodes in the XML are read/compiled properly. For the time being and when it’s relevant I have to amend the AirlineCodes directly in the XML and it’s quite tedious to do.
Best regards.

1 Like

Hey,

Parking Codes are already provided via the FacilityData in MSFS2024. Not sure if it is implemented in 2020 as well.

Greetings,
Kai

@Kaiii3

I don’t know what you mean by “already provided”. May be you are referring to the Apron Control feature, but this is not the “AirlineCodes” entry as described in the SDK that has been missing in the “properties” since FS2020 as I explained above.

The AirlineCodes would be great for scenery developers looking to integrate accurate parking spots. Another feature that would be useful for advanced ATC developers that’s also mentioned in the original post would be jetway control for non-player aircraft. For example, at the moment, ATC programs such as BeyondATC that control AI traffic are unable to have jetways connect to the aircraft which, in a way, breaks immersion. This is a feature that the BeyondATC developers have asked for in 2020, but to no avail.

@xavios the initial requested feature to get the AirlineCodes via SimConnect Facility API is already part of the SDK.

What is missing is the UI element to add those. The XML format does support them and the BGL compiler can handle them fine.

@GusFring8656 I suggest to make a extra topic for the Jetways so it can be tracked by ASOBO seperate.

@Kaiii3

That is correct and you are saying exactly what I have been explaining, and experiencing for months.