Hello everyone,
I’m creating a SimConnect instance that spawns SimObjects at specific latitude and longitude coordinates.
However, I’m encountering an issue: some SimObjects (all default base game assets) start moving forward instead of remaining stationary.
For example, the “Asobo PassiveAircraft E170” stays in place as expected after calling the SimConnect_AICreateSimulatedObject_EX1
function, while the “ASO_Firetruck02” slowly moves forward.
Interestingly, when I place the same SimObjects using the Scenery Editor (Objects → SimObjects), they remain stationary. This movement issue only occurs when spawning them via SimConnect.
Has anyone experienced this before or found a workaround?