Hi Sylvain,
Thanks for taking a look into this!
On my very first load in today I loaded it clear skies preset with default time and season. Using the time slider in the dev menu, it actually worked like in your video. However, when I tried to change it with the sim’s toolbar weather menu, it broke and would not change.
I have tried to replicate what I did the first time on two sim restarts now and even the dev toolbar time change doesn’t affect the sounds anymore.
Slightly unrelated, yet maybe related, I also have water puddles that will appear on the runway when there is precipitation. This is not controlled by the worldscript, just a simobject targeting the precip variable, but I have noticed that sometimes when I drag the precip slider (in the weather window) up and back to 0, they do not disappear. But if I slide it back and forth a few times, eventually they will. Just mentioning as it could be related…
I’m sending the full script to the private content channel so that you can view it in it’s entirety.
Current features affected in the scenery:
- Some bird sounds (Woodpecker, etc)
- Owl (It’s own Lvar)
- Snow berms along runway and Snow/Icicles on hangar roof
- Hangar lights and their accompanying electric hum sound