SimObject Editor: Linked Behavior Index not matching indicated value

Version: 1.6.34.0

Frequency: Consistently

Severity: Low

Marketplace package name: No

Context: Developer mode

Similar MSFS 2020 issue: No

Bug description:

The RBF strips are toggling one index ahead. I.e. Setting a flag’s Linked Behavior Index to Engine Cover should make it show/hide with the engine covers. Instead, it makes it show/hide with the chocks.

Expected behaviour: Engine Cover would make the flag disappear when (A:COVER ON:1, Bool) is set to 0.

Actual behaviour: Engine Cover toggles with (A:COVER ON:0, Bool) which is for the chocks.

The SimObject editor begins indexing at 0 instead of 1.

Proposed fix: Add a “Chocks” option to the linked behavior index.

Repro steps:

  1. Go to SimObject Editor > CFGs > Flight model > Obj ea1 pitotflag
  2. Create a flag and setting it as Pitot Cover
  3. Try removing the Pitot Covers: the flag stays there
  4. Try removing the Engine Covers: the flag disappears

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