Version: Current
Frequency: Consistently
Severity: Blocker
Marketplace package name: TerraBuilder KSC Scenery
Context: SimObjects not spawning
Bug description:
This issue is specific to MSFS2024 version of KSC Scenery, on XBox only. PC version on MSFS2024 works fine, as well as MSFS2020 on both platforms (PC and XBox).
In TerraBuilder KSC Scenery, sometimes, certain SimObjects objects refuse to spawn near the VAB (the large Vertical Assembly Building), where the rocket transport begins. This problem is intermittent, and it happens more frequently (sometimes always) at the 2nd position (HB3), the one with the curved merging path. The SimObjects are of type GroundVehicles or StaticObject. It sometimes helps to use the KSC Controller menu option “Clear all dynamic objects” before attempting to spawn. Spawning happens without any problems on the launch pads LC39A and LC39B, away from VAB.
I am guessing that this is a problem with resources - because there are other objects spawning near that location (4 members of the support crew are always spawning and walking along), and the sim requests high LODs and therefore tasks the system resources. There is no problem with spawning on the launch pads, and again, I am guessing that there are no other objects to spawn nearby, so more resources are available. Also, ALWAYS missing is a convoy of 6 support vehicles, that repeatedly fails to spawn nearby. The convoy eventually joins the transporter and slowly moves alongside on the crawlerway.
Repro steps:
Install TerraBuilder KSC Scenery on MSFS2024 XBox.
On KSC Controller dialog menu, choose spawn location as High Bay 3 (HB3)
Click on any of the 3 rocket types to spawn a rocket on the transporter.
Rocket will fail to spawn. However, a support crew characters (4 animated characters) WILL spawn next to where the transporter should have spawned.
Selecting High Bay 1 Location almost always results in a correct spawn behaviour (rocket on the transporter spawns correctly)
Thanks,
Mitch
TerraBuilder Team