Hello everyone.
The SU15 flighting version of the game is now available.
The SDK 0.24.0 and online flighting documentation are available.
https://docs.flightsimulator.com/flighting/html/Introduction/Release_Notes.htm
You can post in the Questions & Community Discussions section to discuss this new version and ask for more information, using the the new flighting_su15 tag.
A dedicated section has been created to report bugs:
Latest Flighting SU15 - Bug Reports topics - MSFS DevSupport (flightsimulator.com)
1.37.2.0 Game version release notes:
See information here
And now the preliminary SDK/DevMode release notes:
Developer mode changes
Aircraft Editor / CFG
[Fixed]
- Several parameter configurations to avoid data corruption.
[Improved]
- Renamed “Pause Lighting System” to “Disable Lighting System” for clarity in the user lights
Visual Effects Editor
[Fixed]
- Crash when deleting a VisualEffect block then undoing it. The spawner tab of the Templates/Instances Debugger window now has a dropdown menu to select which effect to spawn if multipe are defined in a single file
SDK changes
WebAssembly
[Fixed]
- Crash when moving a vfx spawned in world far from the player
- Register and register issue on CommBus Extension
- Issue with non ascii characters on path when building packages containing WASM
- fsMapViewSetWeatherRadarRainColors always returns false even if it succeed
- fsMapViewSet2DViewLatLong set lat/lat instead of lat/long
SimConnect
[Fixed]
- Crash when updating a DataDefinition while requesting it
- SimConnect Inspector’s DataDefinition is now updated if a DataDefintion is destroyed
[Improved]
- DoneIo popup has been removed
- AircraftLoaded system event is triggered later once the aircraft is loaded
Documentation
[Fixed]
- Footer links to the DevSupport forum have been fixed.
[Added]
- Initial World Hub​​​​​​​ documentation.
[Updated]
- Environment variable documentation has now been relocated to the Programming APIs page.