[SU3 Beta] 1.5.9 SDK 1.4.3 - exporter 4.3.3 - Selects all child collections in presets - when only parent is needed

Version: *1.5.9 SDK 1.4.3 Blender exporter 4.3.3

Frequency: Consistently

Severity: High
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)

Marketplace package name: if applicable

Context: What package? When editing or mounted from Community? In main menu or in flight? etc…

Similar MSFS 2020 issue: insert url here if applicable

Bug description:

In the Blender exporter 4.3.3 using Blender 3.6.22. If you have a child collection (for LOD purposes) And set up three presets - xxx_LOD00 and xxx_LOD01 and xxx_LOD02

You then have interior collection and then you have a child collection to that of interior_small_items.

LOD00 is interior plus interior_small_items
LOD01 is just interior
LOD02 is just interior

You can’t just select interior when you have a child collection. If you select the parent the child is also selected.
You must separate out all collections to one level - this is annoying when you want to keep you work space uncluttered.

EDIT: 3.3.2 was working for me with child collections.

Repro steps:

Attachments:

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Hello,

I will forward this to @Yasmine and discuss it with the team.
I’ll keep you informed as soon as I have any updates to share.

Regards,
Boris

2 Likes

Hello @DA40CGDFQ ,

This is by design to match the multi-exporter we have in 3dsmax. If you don’t want a child collection to be checked it means that this collection should not be a child. We want to follow a tree logic.

Thank you

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