[SU4] 1.6.29 SDK 1.5.6 Blender exporter 5.4.6 instanced objects do not get material applied

Version: *1.6.29 SDK 1.5.6 exporter 5.4.6 and happens in 4.3.2 Blender 4.2

Frequency: Consistently*

Severity: Blocker*
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)

Marketplace package name: if applicable

Context: What package? When editing or mounted from Community? In main menu or in flight? etc…

Similar MSFS 2020 issue: insert url here if applicable

Bug description:

I am instancing a number of small object (bolts) and when I apply a material that material is not applied in the sim. I really do not want to make single user on these objects.

A simple material with just a base color is applied to a non-instanced object - appears green - (in my example). The same material applied to the bolts is not. - it’s green just to make a point. in the pictures.

Even if I apply an image to albedo, comp and normal, it still will not show the material on the bolts.

I noticed that the build process will produce warning messages

Repro steps:

Attachments:

TestPlane6-1_MSFS_v55_ASOBO_Export_036_2024_for 4.2.zip

Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content

Hello,

I reproduced the issue with your sample but not from a scratch blender scene.
This will be investigated.

I will keep you updated.

Regards,
Boris

Just to be clear - the objects are created using Alt+D to make an instance - not Shift+D to make a copy.

This could also be due to bringing in an older blend file to Blender 4.2, I also tried appending the objects to a newer blend file.

Hello,

The issue is being fixed for the next SU5 sdk.
In the meantime, as a workaround, you can uncheck the “Export in Background” option in the settings.

Regards,
Boris

1 Like

Hello @DA40CGDFQ

This is fixed in SU5 Beta SDK 1.6.4.
Let us know if this is good for you.

Regards,
Sylvain

1 Like

The material is applied correctly now. Thanks

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