Version: *1.*1.6.3 SDK Blender 3.6.22 ASOBO exporter 5.4.2
Frequency: Consistently
Severity: High/Blocker
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)
Marketplace package name: if applicable
Context: What package? When editing or mounted from Community? In main menu or in flight? etc…
Similar MSFS 2020 issue: insert url here if applicable
Bug description:
Using NLA_tracks in Animation_mode rather than Actions in Blender 3.6.22 will cause an error in the export - this is due to a Khronos bug. (already reported)
Does not happen on previous versions of Blender 3.6.x (Unsure where change happened)
Traceback (most recent call last):
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\__init__.py", line 852, in execute
return gltf2_blender_export.save(context, export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\gltf2_blender_export.py", line 34, in save
json, buffer = __export(export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\gltf2_blender_export.py", line 51, in __export
__gather_gltf(exporter, export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\gltf2_blender_export.py", line 65, in __gather_gltf
active_scene_idx, scenes, animations = gltf2_blender_gather.gather_gltf2(export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\gltf2_blender_gather.py", line 32, in gather_gltf2
animations += gather_animations(export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\animation\gltf2_blender_gather_animations.py", line 21, in gather_animations
return gather_tracks_animations(export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\animation\gltf2_blender_gather_tracks.py", line 26, in gather_tracks_animations
animations_, merged_tracks = gather_track_animations(obj_uuid, merged_tracks, len(animations), export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\animation\gltf2_blender_gather_tracks.py", line 69, in gather_track_animations
blender_object.animation_data.action = None
AttributeError: bpy_struct: attribute "action" from "AnimData" is read-only
Error: Python: Traceback (most recent call last):
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\__init__.py", line 852, in execute
return gltf2_blender_export.save(context, export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\gltf2_blender_export.py", line 34, in save
json, buffer = __export(export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\gltf2_blender_export.py", line 51, in __export
__gather_gltf(exporter, export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\gltf2_blender_export.py", line 65, in __gather_gltf
active_scene_idx, scenes, animations = gltf2_blender_gather.gather_gltf2(export_settings)
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_gltf2\blender\exp\gltf2_blender_gather.py", liTraceback (most recent call last):
File "C:\Users\ronh9\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\io_scene_gltf2_msfs_2024\io\exp\msfs_multi_export.py", line 321, in export
gltf = self.export_blender_3_6(context, file_path, self.msfs_export_settings)
File "C:\Users\ronh9\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\io_scene_gltf2_msfs_2024\io\exp\msfs_multi_export.py", line 167, in export_blender_3_6
return bpy.ops.export_scene.gltf(
File "F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\modules\bpy\ops.py", line 113, in __call__
ret = _op_call(self.idname_py(), None, kw)
Repro steps:
Attachments:
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