Tailwheel_algo_detection for Modern breaks the tooltip

Version: 1.5.10.0

Frequency: Consistently

Severity: High

Bug description: When using the tailwheel_algo_detection = Modern this breaks the tooltip. The title no longer displays due to the Flight_Model.cfg point.0 = Name:TailWheel to the Interactions logic ASOBO_CT_Observe_Interaction_Template <LANDING_GEAR>‘TailWheel’_n</LANDING_GEAR> losing connection. Changing back to tailwheel_algo_detection = Legacy the tooltip works showing that the connection is working.

Hello @Flysimware

The XML tag to use seems to depend on the type of detection.
Can you check if using TAILWHEEL_LANDING_GEAR for the strut and TAILWHEEL_TIRE for the tire solves the issue?

This will be added to the documentation.

Regards,
Sylvain

That worked. I was using
<LANDING_GEAR>‘Wheel_Central’_n</LANDING_GEAR>
and not
<TAILWHEEL_LANDING_GEAR>‘Wheel_Central’_n</TAILWHEEL_LANDING_GEAR>
and now it works. I now see visiting the gameplay.cfg sdk page has all the categories and elements. And the elements I need for the correct wear and tear parts.

My project actually does not use a tailwheel but a tailskid. Should I ignore the tailwheel_algo_detection? You answer I guess will also answer the next question below.

Should I use the TAILWHEEL_LANDING_GEAR since I have two gear and 1 skid? There is not wear and tear for a skid?

Just wanted to report this as I actually do not need this feature I suspect due to using a skid. Just wanted to help out as usual.

Quick question? Is there any setting in MSFS2024 that will help add more ground friction for a skid?