Terrain texture resolution shouldn't be 4cm/pixel any more

Hope this to be a bug in the current SDK, but until Dev Alpha can’t check:

Aprons, Polygons and Projected Mesh: in the documentation still report to have 4cm/pixel resolution (because they are baked into the terrain)

In the Tech Alpha we have proof that the terrain resolution has been increased as promised, so can you please double check that the info in new SDK is correct?

Hello @mamuDesign

Yes, this page needs a refresh indeed.

Regards,
Sylvain

Hello @mamuDesign

We made the required corrections in SDK 1.2.2 documentation.

Regards,
Sylvain

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