Typo in LivingWorld config file - Traffic Vehicles Sample

Version: 1.XX.XX.X

Frequency: Consistently

Severity: Blocker
Context: TrafficVehicleSample from SDK Samples

Bug description: The TrafficVehiclesSample project, when built and installed, fails to modify in-game vehicle models as described in the documentation. Vehicles within the targeted region are not being replaced according to the definitions in the XML.

Also a discrepancy was noted in the sample’s XML: specified World Region is ‘R’ (Tropics), but the description says the target region is Europe (Germanic).

I tested both and neither location showed the expected vehicle replacements.

Repro steps:

  • Download SDK Samples, unpack TrafficVehiclesSample.
  • Build the project package using the SDK tools.
  • Install the generated package into the Community folder.
  • Launch the simulator and observe traffic vehicles within the configured region

Attachments:

TrafficVehicles.zip (2.7 MB)

Hello,

What’s your game and sdk version ?

Regards,
Boris

@Boris
Hello Boris.
SDK 1.4.5
Samples 1.4.5
FS24 1.5.27.0

All latest

Hello @pyreegue

The comment in the xml is indeed a typo. This will be fixed.

However, I tested the sample and it works.
Where did you spawn ?
Can you spawn at MMMX and test again ?

Regards,
Boris

Just tested, does work at MMMX. I’ll investigate further than, though it seems it might’ve been a hiccup of some sort. Weird

From time to time when I’m too fast, I spawn at Mexico (KMYJ). This is obviously not in the correct world region :slight_smile:

Maybe you did the same.

.

Tagging this issue as bug logged for the documentation part.

Regards,
Boris

2 Likes

@Boris maybe it wasn’t a hiccup after all. When I change the GUID to mine, it does not replace the models. Can you consult with the programmers, maybe there’s a hardcoded vertex limit for traffic models? My model does work when I spawn it. Both the sample and my car are in one folder, correct GUID.

When I replace the GUID with my custom model, package builds as normal, no errors in the console, but the SPB file does not update. As soon as I replace it with the sample model, SPB file gets updated and works.

@pyreegue
I just tested exporting a single mesh (Suzanne from blender) and it works.

Did you test with the package in your community folder ?

Regards,
Boris

@Boris i figured it out. Traffic models have a hardcoded limit of 1 node/drawcall. That’s why my models were not showing up.

1 Like