Use of default resources

Hi, Is there any license/copyright limitation in using also default resources
from MSFS DevMode for commercial scenery projects? eg. using some default
vegetation, lights, apron textures etc etc if the project will be payware?
Thanks

I would like to know the same concerning sound. What if I use sound from a
default aircraft because the plane I am building sound the same?

It’s main and common license of XBOX related stuff: <https://www.xbox.com/en-
US/developers/rules> Main points: free projects only, no sounds reuse, no
reverse engineer (like parse GLTF). But it became a normal practice in MSFS to
reuse some default PCK sound package or edited model though.