VFX GravityVector

Cant control GravityVector by Float/BezierCurve/RandomValue

yep, it stop working once another node attached to it. you can use Y value of
Ground Velocity as workaround.

Hello @Mugz I have been able to repro the issue. I will keep you informed when
this fixed. Regards, Matthieu

Hello ! I am happy to report that this issue will be fixed with the release of
SimUpdate 9 :slight_smile: