Hello All,
My aircraft uses presets that contain different interior colouring and an avionics option:
As can be seen, the order is illogical.
This is what is inside the aircraft.cfg for each preset:
[FLTSIM.0]
title = "MND C-22J Ventura BeigeInt"
texture = "BeigeInt"
ui_variation = "Beige Upholstering"
atc_id = "I-CAVT"
Each preset simply attaches the exterior and interior models. Depending on selection it attaches a conventional NAVCOMM set of a GNS-430. Then loads its own textures to re-paint the interior.
Each preset alters the fields “title” , “texture” and “ui_variation”.
It does not look at a folder names either. If it did, the ordering will be perfectly fine.
There exists 6 presets. 3x colourings, each with a “GNS-430” option. title and variation change logically in the CFGs.
Furthermore, each preset also shows up as a livery at the end of the list:
If selected, it loads the last livery in the list with it. I believe this shall not be there, but have no idea how to make it go…
Any thoughts?
A small update:
If you have Texture = "Something" in the Preset’s aircraft.cfg, then it will show up in the Liveries list.
In my case this was redundant, and everything works without it no problem.
Still, the order in which the presets are shown in the menu is a mystery.
Any hint on that will be very much appreciated!
@EPellissier can we get some insight in how presets (variations) are sorted in a modular aircraft?
They do not seem to follow alphabetical order of either their folder names, Aircraft.cfg “title” or “ui_variation”.
Scenario:
[MODULAR_MERGE]
auto = true
[FLTSIM.0]
title = "MND C-22J Ventura BeigeInt"
ui_variation = "TT:C22J.VARIATION.BEIGE"
atc_id = "I-CAVT"
texture = "BeigeInt"
ui_additional_information = "COLLINS NAV/COMM 1"
There are 9 variations: 3x interior colour scheme, with options for classic radio, GNS-430 or GTN-650.
All of them modify “fltsim.0” by altering title, ui_variation (localized) and texture tag.
They also set-up sim attachments to spawn the selected avionics.
The preset folders are named to match the changing part of Aircraft.cfg title (“BeigeInt” in this example).
Eric can expand on any future plans for this, but at this time there is no particular guaranteed sort order, is my understanding. The code does not attempt to sort them, they just come out however they happen to be loaded into the sim.
I believe requests have already been made to allow for a specified default variant as well as sort the selections. I don’t have any other information on when or if this is planned, though.
Thanks,
Matt
Hi there,
This is a real problem and it would be very appreciated if we could have some sort of understanding on how presets/variants are ordered in the selection menu.
I know the SDK doc says : “On the variations screen, aircraft are ordered based on the package order (ie: the order in which the files are parsed in the package itself).”
But this is learly not the case anymore because even if the folder are parsed in the right order in the layout.json, they still show up in a different order on the selction menu.
Please @EPellissier I am also faced with the same issue and it is critical for me to order my 8 variants neat and tidy for my upcoming AS365 project.
Looking very much forward to hearing from you.
Cheers
Joss
@FlyingRaccoon or @Boris, or anyone at Asobo who is familiar with this issue…: Could you please provide a constructive solution to this recurring problem, which, it seems, has not yet been resolved…? How can I set and/or change the display order of presets in MSFS 2024…?
Thank you in advance to Asobo for taking the time to look into this issue…!
Chris
Hello everyone,
Moving to the bug report section, we’ll have that further reviewed.
Regards,
Sylvain
Thanks for your quick response, Sylvain…!
I have some interesting news: After unsuccessfully testing several possible solutions yesterday…, today I managed to display my presets in the desired order, using a system that’s exactly the same as one of the ones I tried yesterday:
- sorting my preset folders into the desired alphanumeric order…
- compiling the entire project outside the simulator, either by using the fspackagetool.exe file
And after restarting the simulator…, my project now has the presets sorted in alphanumeric order!
What I don’t understand is why it didn’t work yesterday…!?
1 Like
Glad to see this classified as a bug. Really hoping this gets some movement and that we’ll see a fix in SU6.
Quite frankly, it’d be great if a filtering method for variations could be part of the solution.
My current aircraft project has 5 different gear variants, 2 different cabin layouts, and multiple instrument panel/avionics layouts. Even when sorted, it’s a bit excessive having to search through 30+ variations. When it shows up randomly unsorted… it’s a nightmare
I had thought of splitting off the gear variants into their own simobjects (after all, a floatplane is a significantly different choice, and one that could warrant it’s own selection on the aircraft screen), but they end up getting grouped together anyways.