Version: 1.16.23
Frequency: Consistently
Severity: Blocker
Marketplace package name: NA
Context: in flight
Bug description:
I am unable to limit the reflection of the interior windshield for an aircraft, not matter what I do, setting even a black texture for RGB on the Windshield material in 3DS results in no difference for the glareshield reflections inside the cockpit.
This causes avionics to be always too relfective, outside of how it looks IRL, my plan was to set a RGB Mask to limit the reflections on the front windshield on the affectes areas, but not matter what I do, they never change.
Black texture or full RED has no difference, reflection mask value of 0.0 or 2.0 in the 3DS material has no difference either, is like this is totally being ignored..
My testers find it very hard to flight at night, we have to correct this please advise what we can do.
**Repro steps:**
Set a texture for Reflection in 3DS, try to mask a part of the windshield to avoid reflections.
Best,
Raul





