Wrong documentation for `ROTATION VELOCITY X/Y/Z`

I just wanted to report that ROTATION VELOCITY BODY X ROTATION VELOCITY BODY Y and ROTATION VELOCITY BODY Z which are basically “rotation rates” are documented as Feet (ft) per second, which does not make any sense.

I am pretty sure this is just a typ and the unit is Radians per second.

Hello,

You’re right the correct unit is Radians per second and this will be fixed
Thank you,

Regards,
Boris

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Ok, but if we want to update these variables with our own physics system meanwhile, what units would we use to update?

MSFS2020 SDK:

MSFS2024 SDK:

That is, do we update in feet per second or radians per second?

Thanks in advance

I’m not sure to understand.

Feet per second doesn’t exist for a rotation.
It’s a typo in the doc and the right unit is “Radians per second”.

Regards,
Boris

For example, I am simulating hover physics (example, the Harrier) and I have to
overwrite these variables when the airspeed is close to 0 kts since otherwise you have no authority:

Currently, these variables are settable according to the SDK, but it didn’t make sense to update them in feet per second. I personally do it in degrees per second and they have effect. But what I want to know is if I’m updating these variables correctly, or if the simulator expects me to update them in feet per second or radians per second.

Some variables according to the SDK are settable, but they require them to be updated in a specific unit.

Hence my question.

Thanks.