[2024] SU2 Beta Blender 3.6 exporter 3.3.0 - Windshield texture - randomly picked and displayed

Version: *1.4.7.0 SDK 1.3.1 Exporter 3.3.0 Blender 3.6.21

Frequency: *Frequently - inconsistent

Severity: *High
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)

Marketplace package name: if applicable

Context: What package? When editing or mounted from Community? In main menu or in flight? etc…

Similar MSFS 2020 issue: insert url here if applicable

Bug description:

Windshield material - has random texture applied.

Sometimes happens with Standard.

It seems to happen if I disable a collection or 4 collections that from the name - you can see I would not want them exported.

blender:

How it should look:

How it has appeared - no changes to the windshield material - did other things

another export:

Project folder for testplane:

Repro steps:

Attachments:

Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content

Hello,

Can you confirm this is fixed using the last SU2 flighting SDK 1.3.3 ?

Regards,
Boris

I cannot reproduce this issue with latest SDK. can close

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