[2024] SU2 Beta SDK 1.3.3 Scenery XML and model.cfg section - mistake in Scenery SImObject section (add update request)

Version: *1.4.18.0

Frequency: Consistently*

Severity: *Low
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)

Marketplace package name: if applicable

Context: What package? When editing or mounted from Community? In main menu or in flight? etc…

Similar MSFS 2020 issue: insert url here if applicable

Bug description:
The section on Scenery SimObject XML and model.cfg indicates only “.bin” file in the animation folder. plus the animation folder is spelled with a s “animations”

There is only a few samples that displays the latest up-to-date way to make simobjects WindSock and Boarding_stairs. All other simobject types are legacy workflow.

Please update Bears, Jetways.

Please expand on the model creation workflow. How to make the animations, how to export the animation - 3DS and Blender.

Windsock has no animations in the animation folder. - when is animation folder used?
Jetway - jetwayLink? IK animations still valid?

Boarding_Stairs has no Blender example.

Animals Bears - has legacy workflow and no Blender example.

There are no human examples. - assume a new workflow with like to “Human-Studio” facial expression code. Or just a place human like a “marshaller”

There is no easily accessible human anything.

EDIT: windsock sample seems to be missing the Windsock_animations.gltf/.bin in the animation folder. per the SDK folder structure

Repro steps:

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Hello,

This should be fixed in the SU3 flighting sdk samples 1.4.2

We have a task for this in the backlog but no ETA yet.

This is now the case in SU3 flighting sdk samples 1.4.2

This shoud also be fixed in the SU3 flighting SDK 1.4.2 (as I wrote above we have a task to add a blender file but not ETA)

If this is something that may be opened one day samples will be added but for now this is not the case.

Note : Tagging this topic as bug logged for the missing blender in Bears and Jetways samples.

Regards,
Boris

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Hello,
In the SDK SU4 samples we added the blend sources for the Jetway and for the Bears.

Regards,
Boris

1 Like