Has anyone thought about the possibility of an add-on for Blender or Max that could rewrite (convert) the MSFS 2020 light points to work with MSFS 2024, which would make the whole process easier by not making it mandatory to replace each light individually?
The same could happen with textures - opening an MSFS 2020 project in Blender with the current SDK tool makes the process time-consuming as each texture needs to be reconfigured - emissives, metallic, etc.
A conversion add-on could speed up this process.
What are your thoughts on this?