First of all, I’m new to MSFS, so my questions might seem silly.
I ran the code you provided, the plane took off, the fire truck went to its route, but as you said, the giraffe was added but it’s not moving! What’s broken? I did some research and saw that you wrote about this issue a long time ago. Does this mean it’s a known bug that hasn’t been fixed? Will it not be fixed? By the way, why can’t an item that works in MSFS2020, meaning it can be added, be added to MSFS2024? Or rather, why did its name change? If it changed, where can I find these changes? Where can I access the list of changed functions? For example, in your code, I see that ReticulatedGiraffe has changed to GGiraffaFemale. When I googled “GGiraffaFemale” msfs2024, I couldn’t find anything. Where did you get this information from? Where can I find a list of all the items in this game?
You will know that you need to provide the title of the Simobject you want to spawn
Where those titles are? In each sim.cfg of each Simobject of the game
So you can search among them in the VFS…
Or in a simpler way, create a scenery project, open the scenery editor, select Simobject as Object type and you will get all the Simobject titles the game has
The Giraffe isn’t playing Waypoints, correct! Why? dunno! Infact I have created the topic to give the Team the information, and they bug_logged it.
Once they change that to fixed, the Giraffe will hopefully walk
Thanks for the rundown. I tried the virtual file system and started to understand the game mechanics. However, this bug is not as minor as it might seem. It’s not just the ‘giraffe error’—I tested all animals, people, and anything that moves, and the path isn’t working. Interestingly, if I replace the giraffe with any vehicle, the path works. This error isn’t just known as the ‘giraffe error,’ right? When I tested it, all animals and people got stuck, with vehicles being the only exception.