Got this issue in a few projects. This happens only in the following case: -
we create a big polygon to exclude all vegetation (density factor = 0) - we
create few small polygons with different vegetation and highest priority over.
Hello @MKMatt , Can you send us your project please ?
[http://devsupport.flightsimulator.com/t/how-to-report-a-bug-or-
crash/77](https://devsupport.flightsimulator.com/t/how-to-report-a-bug-or-
crash/77) Regards, Boris
Hi @vpilot, Can you send us your project please ? See [3) Provide Private
Section](https://devsupport.flightsimulator.com/articles/5483/how-to-report-a-
bug-or-crash.html)
I’ll provide you with the project files next week. This has something to do
with priority at least for me and I was able to solve it this way.
Bump! Having this issue as well.
Hello @jonmkj , Can you send us your project please ? [See 3) Provide Private
Section](https://devsupport.flightsimulator.com/articles/5483/how-to-report-a-
bug-or-crash.html) Regards, Boris
Was an solution found for this problem?
Hi, the same is happening in my scenery it only happens if you overlap 2
polygons, still no solution? Thanks!
Same situation here… And I just found that if you set the priority value
of the Veg. Poly up to 4 etc. it solves the issue