Since downloading blender 3.1 and the latest MSFS blender plugins, I can no
longer get the rain effects to work with the environment occluder. It used to
be a translucent green but now it is solid white. It doesn’t show up in game
so I assume it recognizes it as the occluder, but no rain. The material
parameters layout has changed and I might be missing something. Thanks!
Hello @wnpilot101 As this is a msfs blender official plugin question, I
suggest you to create an issue on the official repository
here Thank you,
Regards, Boris