Blender Exporter - Propeller,Sail,Vegetation and Tree - resets Wear Overlay UV scale to 1.0

Version: SU/AAU/WU XX - 1.XX.XX.X SDK 1.2.0

Frequency: Consistently

Severity: Blocker

Context: What package? When editing or mounted from Community? In main menu or in flight? etc…

Bug description:

Set material to Propeller - set Wear Overlay UV scale - save file. open file. Wear Overlay is reset to 1.0
Repro steps:

Attachments:

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Possible fix:

add

        MSFS2024_MaterialProperties.WEAROVERLAYUVSCALE,

to msfs_material_popeller.py