Version: SU/AAU/WU XX - 1.XX.XX.X SDK 1.2.0
Frequency: Consistently
Severity: Blocker
Context: What package? When editing or mounted from Community? In main menu or in flight? etc…
Bug description:
Set material to Propeller - set Wear Overlay UV scale - save file. open file. Wear Overlay is reset to 1.0
Repro steps:
Attachments:
Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content
Possible fix:
add
MSFS2024_MaterialProperties.WEAROVERLAYUVSCALE,
to msfs_material_popeller.py
Sail
Not fixed in [2024 SU1] SDK 1.2.2 Exporter 2.3.2
Propeller
has been removed
Vegetation
Not fixed in [2024 SU1] SDK 1.2.2 Exporter 2.3.2
Tree
Not fixed in [2024 SU1] SDK 1.2.2 Exporter 2.3.2
1 Like
Boris
January 27, 2025, 3:49pm
3
Hello and thank you,
The “Wear Overlay UV Scale” property only works for Standard and Clearcoat materials.
I have logged an issue in our backlog to have it removed from the other materials like we did for the Propeller.
Regards,
Boris
Boris
February 13, 2025, 1:27pm
4
Hello,
The “Wear Overlay UV Scale” property is now displaying only for Standard and Clearcoat materials in the last flighting blender exporter (available in the sdk core 1.2.3).
Regards,
Boris
This is fixed in SDK 1.2.3 Blender exporter 2.3.2 (version!!)
1 Like