I’m trying to import a custom model to an existing airpot scenery in MSFS24. The model is importet to blender (3.3 LTS and 3.6 LTS), textures are linkes via node wrangler, but when I use the gltf msfs plugin I don’t get any xmls for the textures.
Also Blender is not showing me the “Migrate Material Data” button in the material properties. I tried on Mac as well as on Windows.
I exported the gltf and textures directly to PackageSources and my folder destination for the textures is set to “…/textures”
I dont’t have the “create texture lib” settings in the gltf plugin settings as well.
you posted as msfs 2020 question, but .xml for textures pertains to msfs 2024
you seems to have no asobo plugins active in blender (neither the 2020 or the 2024). The shader you are showing infact doesn’t have anything to to with Asobo plugin ins
more over, you are not permitted to use a mapping node when exporting to msfs
the destination folder is supposed to be “…/texture”, not “…/textures”