Hey,
I’m trying to map a stream deck button to the engine start for the BN2, but I can’t quite figure it out. I’ve got the start guard toggle all mapped (B Event, ELECTRICAL_ENGINE_Starter_Guard_Toggle), but pressing K TOGGLE_STARTER1 won’t do anything…
Any ideas?
Also, is this a good place for stream deck programming questions? Or does anyone know a good forum or discord for that kinda stuff?
Wrong forum. Please use the Official Forums or Blackbox Simulations has an email link on their pages.
I picked up on that spelling mistake yesterday, good point though. I set one stream deck button to flip the guard up, so I got that working. But then I have a second stream deck button doing K:TOGGLE_STARTER1, ON Value 1, however the switch animation doesn’t trigger and the engine doesn’t start.
Do I need to program the stream deck button to do the L:Switch animation instead?
@CasualClick I’m sorry to disturb, however I am more looking for help on how to setup stream deck buttons in general, as I am new to programming and looking to learn how to process sim variables. It’s less a blackbox problem and more a programming knowledge issue on my side. If there is a more suitable forum to seek help on stream deck programming I’d be happy to have you point me in that direction.
Generally speaking, if it’s not in the purview of the SDK, this isn’t the right forum.
You might luck out (as in this case), where someone actually knows the answer, but this is a Third Party aircraft specific question involving LVARs that normally would only be defined by the author. So Asobo Dev Team would definitely not be on the hook for it.
Stream Deck Programming is also not within the SDK. Ditto above re Dev Team.
Thank you, I get where you’re coming from. Do you happen to know a good resource for Stream Deck specific stuff? A community you’d recommend, a discord etc.?
The L var is what is used for get/set external under the code for the guard. So if you are setting the B then it probably has no effect. If you are able to bind the starter animation and toggle_starter event to a single button it should work.