Boats spawn always with 0 Speed

Version: SU/AAU/WU 14 - 1.35.15.0

Frequency: Once/Rarely/Frequently/Consistently
Consistently

Severity: Low/High/Blocker
Low

Context: What package? In edition or mounted from Community? In main menu or in flight? etc…
Default Content with external SimConnect Application (C#)

Bug description:
Injecting Boats via “AICreateSimulatedObject” with a defined Speed inside the SIMCONNECT_DATA_INITPOSITION strcut are always spawning with speed 0.

Repro steps:
Inject a boat with a Init-Speed >0.

Attachments:

        SIMCONNECT_DATA_INITPOSITION Init = new SIMCONNECT_DATA_INITPOSITION();
        Init.Latitude = 38.693610;
        Init.Longitude = -9.150948;
        Init.Pitch = 0.0;
        Init.Bank = 0.0;
        Init.Heading = 90;
        Init.Airspeed = 10;
        simconnect.AICreateSimulatedObject("CargoContainer01", Init, DATA_REQUESTS.REQUEST_NEW_SIMOBJECT_SHIP);

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Hello @Kaiii3,
This issue has been added to our backlog.

Thank you,

Regards,
Boris

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