Bounding Sphere Issue / LODs / Screen Size

I am sorry if my question sounds dumb but: isn’t the pause menu seen at 1:23 that of MSFS 2020?

I mean - are you demonstrating a model that works in 2020, assuming it won’t in 2024?

If what you are trying to demonstrate is that the 150-vertices model is ugly (which I would agree with), maybe you should remember that it will only be displayed for a vertical screen size between 0% and 1% (for high settings) ? That’s 0 to 20 pixels of height in 4K - do we really need more detail for such a height?
(EDIT: see my reply below after I fixed the maths…)

To make things clearer: if LOD 6 appears earlier than this on MSFS 2024, I would consider this a bug indeed. I wonder if it could be related that glTF files sometimes report more vertices than 3D Studio does (as discussed here)

Best regards,

Eric / Asobo

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