[BUG] Detail textures not building

Since SU11, when we try to build some materials using detail textures, they
will work on some but fail on some other materials, leading to pinkies. The
problem doesn’t happen with every material, it only bites certain textures .

We are getting this error when building:

When used, the detail albedo is RGB 8bpp, detail COMP is 16bpp and detail
normal is 16bpp as well. We checked for illegal characters

This is the message we are getting with our PC-12. The detail textures work
fine in all materials except one.

It may be related, but the default TBM doesn’t have the plastic detail normal
now. The default C172 has it just fine. Image: TBM missing detail normals.
Cessna works.


Hello @SWS-AlexVletsas , Sorry for the delay, Can you re-post the screenshot
with the error you got? The image on your post does not display Regards, Boris

@Boris here you go!

Thanks, Can you send us an example that reproduces the problem? We will check
it. [See 3) Provide Private
Content](https://devsupport.flightsimulator.com/articles/5483/how-to-report-a-
bug-or-crash.html) Regards, Boris

Yellow bricks texture is incompatible. Maybe the size or the format. Either
way assign a test texture to this slot and reproduce a new model then do an
external build and see if the error goes away.