Version: SU14 - 1.35.21.0
Frequency: Frequently
Severity: Blocker
Context: Community build
Bug description: Multiple, possible related, see below.
Repro steps: See below
Private attachments: Sent a Community package.
Aircraft setup: the aircraft makes use of submodels
- Cockpit model
- Colliders submodel: contains envoccluder and some click boxes using a collision material
- Cabin model
- Cabin colliders submodel: contains some cabin click boxes using a collision material. Not present in all models
- Cabin seats
- Passenger attachments
Bug #1: The submodel containing the clickspots fails to load, making aircraft unusable. To fix it, one must quit to windows. This can happen automatically:
- Rarely: on first flight
- Frequently: on flight restart
Bug #2: Cockpit LOD0 fails to load in internal view, even though the user aircraft supposedly forces LOD0. What we have noticed:
- Frequency: rare
- Steps to reproduce: Go to external view and zoom out to a lower LOD screen size (i.e. LOD4). Change view and go back to the cockpit. It is possivble that your cockpit will be missing GPS units (removed at LOD4) or have them but be in LOD1.
Bug #3: Cockpit animations, code parts or both fail to work. This can happen randomly or when going from exterior to interior view. Overhead switches may operate but the animation does not play. Autopilot modes may toggle correctly, but no annunciations appear. Autopilot Avars are off, but the AP tracks heading normally.
We believe that has to do with submodels.