Camera window grayed out when in scenery editor?

Is your camera window supposed to look like this when in the scenery editor?

(Same when using the developer camera or top-down camera.)

Haven’t found any other topics about it in some cursory searches, so is it possible that this is by design?

When navigating around a gigantic class B airport, it’s not fun to be stuck at speed 30. And when doing very delicate work at a close distance, it is also not fun to be stuck at speed 30.

Yes, Dev Camera is a camera mode not available in the panel UI.

You have to stretch the window veeeeerrrryyyyy wide to get granular control. it’s unfortunate.

Thank you. I agree: That’s unfortunate. I’ll create an Ideas post for it.

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