Version: *1.1.2
Frequency: Consistently
Severity: Low
Bug description:
When creating a custom light for REIL’s, they are not visible once out about a mile from runway. I made the light in the ‘Light Preset’ section and they are Unidirectional with a brightness of 100,000 candles, Radius of 5, Duration of 0.045 and Period of .55. If I make the light static with ‘0’ Duration/Period it can be seen just as well as the runway lights out very far. As soon as the strobe effect is applied with the Duration/Parameter settings, they are only visible on short final. These should be very bright and visible out very far…10 miles+
Repro steps:
Create a light preset that has a Duration and Period and place at end of runway. Slew out and you will see they become barely visible when less than a mile away.
Hello @FlicMcFly
Can you please try disabling anti aliasing and check if this is still a problem.
I suspect temporal anti aliasing is affecting this.
Regards,
Sylvain
HI there - I can confirm that disabling TAA in the sim fixes the issue with the flashing REIL lights. Unfortunately it makes the rest of the sim look very bad and DLSS does not work for me (very blurry).
It has the most impact on the lights as you can see below, and we cannot do much about it.
We will try to make it less noticeable with the TAA setting, no promises though.
No AA:

TAA:

DLSS:

Regards,
Sylvain
2 Likes
Hello @FlicMcFly
Some changes were made on the TAA implementation on Beta SU2 1.4.7.0 to reduce the issue.
If the problem persists in your case, I’m afraid this is a technical limitation.
Regards,
Sylvain
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This does seem improved in the latest beta…thanks!
1 Like