In the default airport base there are several cases of enormous terraforming falloff
This is because in the SDK the default falloff value is 500 meters
A sample, for this water runway there is terraforming that push down the mountains in the nearby by 30/50 meters
- Can the default value be set to e.g. 10 meters?
- is there a way to detect all those exaggeration within checking all the airports in the world one by one?
(Microsoft -gaya/orbx) should have the xmls so it should be quite easy to find them with a “search in files…”
(Don’t really ask them to fix)
I know that the falloff isn’t noticeable, but when you rely on snaptogroud=false and absolute altitude,
Having mountains shaped by wrong falloff is quite annoying!
Thanks!!