Devmode - Imported objects disappear when closing editor windows

Hi all, I‘m asking for any kind of help or advice. When I import an object into the scenery everything goes fine. I can place the object, move it, etc. But the object always disappears when I close the editor windows although I‘ve saved it. I just can‘t figure it out what I‘m doing wrong since all the import process has been successful. I‘d be happy for any hint. Cheers

Hi Stephan, seen your message on my YT Channel , this place is more convenient for an answer

You press save, that’s ok

What happens if you open again your project and load the BGL in editor? Still there?

If so, if you want your object in the game without having to open the project, after saving press build all, a folder named Packages will appear in your Project directory, using windows explorer, open that folder and copy its content to community, you scene will be available!

Hi Federico,
Thank you very much for your reply! I have started everything all over again. I guess I might have missed some other things. I will note your advice and see if it works.
Thanks again

1 Like

Hi Federico, it worked as you had described, thanks again! This step now seems so obvious that it doesn’t surprise me anymore not finding anything on the internet. I‘m new to MSFS 2020, my last one was FS2004 :slightly_smiling_face:

1 Like