DialogAction and WAV-Files: CTD when Text is empty

DialogAction and InstructorDialogAction CTD with WAV but empty Text since SU5
CTD:

    DiaPOI1Exit
    
    SayHello.wav
    2.000



    DiaPOI1Exit
    
    SayHello.wav
    2.000



    DiaPOI1Exit
    SayHello.wav
    2.000



    DiaPOI1Exit
           
    SayHello.wav
    2.000

Working:

    DiaPOI1Exit
    Fly somewhere.
    SayHello.wav
    2.000

Is this by design since SU5? Any posibility to use soundfiles without text
(because of the subtitles)?

Have you tried these?

    SayHello.wav



    
        SayHello.wav

Thanks for reply. I guess OneShotSoundAction is only a OneShot and not a
repeating if event happnes more than one time. (i.e. from a PropertyTrigger).
About PlayListAction I understand them more as a background music playlist,
but will try in a couple of days. What’s happen if there is a music playlist?
Will the former one continue if trigger is firing?

Seems to me that you have to use WWise for all sounds that are not dialog.
Makes things way more complicated for simple sound effects :frowning:

The original issue seems to be fixed with SU9 without any notice. At least my
test trip doesn’t crash anymore.