OK. I get it. Parking, taxi links, hold-shorts, and runway links all need to
be connected together for AI to be able to use them. However, there are many
cases where this simply does not need to be done. Small GA airports that will
likely never see any AI traffic, fictional airports, helipads, etc. Whereas
these special use cases can certainly accommodate the new changes, it doesn’t
make since at all to be forced to. I would like to suggest that instead of
treating disconnected parking spots as an error, you treat them as a passable
warning and let the addon developer decide if they want them linked or not.
Just as it has been since the beginning. The major downside to the current
error method, whether it was intentional or not, it prevents you from saving
your project until you fix all of the errors present in the package. For
larger projects that can take hours to resolve, this can be a major issue, as
one crash can set you back hours of work. There are already two threads here
talking about these complications, just to further drive my point home that
this needs to be resolved: https://devsupport.flightsimulator.com/t/3614
https://devsupport.flightsimulator.com/t/3618
Parking has always had to be connected to a taxiway. I think they fact they
turned it off was probably a problem which is now rectified, now that they are
specifically checking for it. You should always create a taxiway system for
any airport, including the runway taxiways, and a way for the planes to exit
the runway. It doesn’t have to be complex. What advantage is there in not
creating taxiways, even for very small grass airports? Edit: Oh, I get it,
helicopter landing pads…
By all means make it a warning. Making it an absolute project breaker is plain
bizarre and it makes me wonder whether they realise there are other actual
people using the SDK. I’m sure many people are expecting them to press that
one single button to change it back to save thousands of hours of
overwhelmingly pointless work. … And they probably won’t.
The issue is to be able to save while working (for backup) with not all spot
linked., The error must not allow to build, but must not avoid saving.
Hi Rotornut, This error have been converted to warning. But we have to wait
for a sim update or a hotfix. We have underestimated the number of project
that have not linked parkings. Sorry… Regards, Xavier
Good news. Merci Xavier
Hey Xavier, it would actual be good if the Simulator itself can identify this
“warning” for the installed airports and do not add any AI traffic one them,
or somehow flag them. At the moment we as AI Traffic Developer are getting a
lot of support request that are a result of faulty airports. I agree that some
airports/project do not need this, but I guess some developers working on
“real” airports will ignore it anyway xD