Hey guys,
I open this topic to discuss the feedback I received on my last two submissions for this small german airfield.
- airport polygon shape
I know our little airfield is something special in the aviation world. The airfield and the hangar is divided by a road so we need to pull and push our sailplanes and aircraft by hand 100m to the runway. For the immersion i pleaced a parking spot in front of our hangar.
For the polygon i got two different answers. No#1 please extend it so that parking spot is covered as well. No#2 There is no need to extend it - please cover only the field.
Now I got a question: Which area do we need to cover?
- taxiway path types
Well, I think there is a misunderstanding inside the community. We think, that we need to use the type “taxi” for aircraft taxiways. If there is no surface we remove it by using the check box “draw surface”. Nobody wants to use the type “path” because we don’t associate path with taxiway.
I would prefere some examples, when we need to use a certain type of the taxiway path. That would be more clear to the community later and us testers now.
- runway path
At EDGA we have a displaced runway due the road in front of rwy 21. But that is not published in the charts and won’t be happen in the future. We use it the whole length for take off. From the road until the concrete suface at the rwy 03 threshold.
What is the best way to do this with the SDK tools?
Just extend the runway with a displaced threshold? But then the runway lenght in the sim is longer than in real life.
-
runway path points
Is is necessary that these points must be inside the runway? I like to create the real feeling for my airfield. But i don’t want any exception for this. -
German vfr and ifr airfield charts:
AIP Online -
real reference picutres
Bildergalerie - FSV Ailertchen