Is it possible to exclude a Water polygon that is not precise enough in the default scenery, so it can be remade?
I tried the flag “Exclude” in the Water polygon properties, but it doesn’t seem to do anything, even if the excluding polygon was far larger than the one to be excluded.
Also, there’s some kind of UI issue (I think it has been there in DevMode for a long time): the drop-down list with all the options for Water polygons (Sea, River, Lake, etc.), can be opened and a selection can be made but, the drop-down can’t be closed, so it’s not clear if the property has been changed.
Hi
You have not the possibility to exclude water polygon which is part of the default scenery.
Nevertheless, could you tell me which airport you’re touching up so I can see where the water polygon in question comes from?
Cheers
You have not the possibility to exclude water polygon which is part of the default scenery.
I assume this is just a limitation of the World Hub editor, not the full DevMode editor?
could you tell me which airport you’re touching up so I can see where the water polygon in question comes from?
The airport LIAP (l’Aquila Preturo), I already submitted, and it has been Accepted.
The water area is here:
42.376771, 13.310470
In the default scenery, is not precise as it could have been.