I’m trying to generate scenery with the World Hub interface for the first time, so this may be a “World Hub” issue, but I’m not sure. I haven’t had this experience with several airports I’ve worked on through the regular SDK interface. But it could a more general SDK issue. I have searched the web, this forum and the FS Forum but haven’t found anything that describes this issue.
When the project is first loaded in Developer mode, we see four yellow lines:
If the center line is turned OFF for this same Taxiway Path (path), only two yellow lines remain (not three as would be expected). So, the center line went away as did another “ghost” line that is no directly selectable.
Of course, the desired behavior is to have two edge lines and a center line appear and then saved. EVEN WHEN the center line is deselected and then the scenery is saved and recompiled, three lines appear (two plus the “ghost”) when the scenery is loaded. I’m guessing this is a bug, but is there a workaround to get the scenery saved properly? This is also occurring in other areas of the airport!
From what I can see on the scene I’ve just downloaded from World Hub, there are only two yellow lines, each one a “painted line” and I’m not reproducing the error.
Could you send me the airport source file (KNMN.xml) that you have so that I can check this?
I sent you the files via a PM yesterday. I’ve made another airport and experienced the same issue, but can clearly see that the problem is that my MSFS is showing both the original (MSBOT) lines and the newly placed (moved) lines. I have no idea why this is happening. Is it something I’m doing wrong?
I haven’t had time to look at this yet, I’ll try to do it later today. I think you can follow my comment here, that can help (this is exactly what I wanted to test) :
Ah, that likely is it, then. It’s the middle of the night here. Will try it in the morning and report back. Thank you!
This will need to appear in the docs, of course.
I submitted both projects.
I am not clear yet on when to select “View only package”. Right now it seems like one has to open the Scenery Editor to make the selection but the package has already been loaded. Then you must re-load the scenery to see the markings for the package only, which is inefficient. Am I missing something?
You can load the project, then open the scenery editor, tick the option and then load the scenery itself.
I totally agree with you, we already asked the dev team to set by default this option
Hello, I have a similar problem but this solution didn’t work for me !
While I am using Scenery Editor every thing works fine , but when I build package to test it ! extra Edge taxiway lines shows. I’m not sure if I am doing something wrong in building. any help would be appreciated
I may have an idea. As there is no exclusion rectangle, when you build the package (I assume you put it in the community folder) you don’t exclude the default airport so you end up with both editions at the same time.
(to be sure, I prefer confirm that here, the world hub doesnt’t need a built package, we need the sources files like that : )
If you don’t want elements to be displayed in the scenery editor, there’s a sub-menu called “hide&view”.
You are right ! the default airport is causing the problem.
I know how to upload the airport from the World Hub Docs but I need to test it before uploading, so how can I exclude the default airport to test?