Context: The product is based on worldscripts, in which we use calculators extensively. You can debug them if you set them to <DisplayAllowed>True</DisplayAllowed>, using the Flight Object Debug from the debug menu in devmode.
In MSFS2024, one of our calculators is not working as expected (the one for the catapult), but we can’t debug it.
Bug description: No calculators show up in the debug panel.
Repro steps: Load the supercarrier package, or create a worldscript with a calculator and set displayallowed to true on the calculator. Place the worlscript with scenery editor. Now the worldscript is loaded (carrier is visable), but the debug window shows nothing.
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I’ve tried all combinations of filters (description, classname, show only active), but nothing seems to work. It never shows any calculator debug windows.
On 2020, the same filters and calculators work fine.
Maybe the bug is caused by the new ‘show only active’ checkmark in the debug menu? Nothing else has changed from 2020.
There is a fix candidate for SU5.
Untested so far so we still need to check it, and I will update this thread when it’s available in a public build when SU5 flighting begins.
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