1 - It would be great if in Dev Mode, we could trace a footprint shape (like
we do for plygons) and with a few paramters, generate a procedural
infrastructure (type, region,stories, details on roof etc.). 2- In addition to
creating manual infrastructure as described above, it could be a good idea if
we can import OSM footprint data for a specific area and generate procedurally
infrastructure using script parameters. This would help users fill the gaps
where Bing aerial imagery do not show the newly constructed buildings…
Customizing the facades is another great option. It could make regions have
more granular architecture and become more lifelike and diversified. Another
related suggestion: I already posted on here a suggestion to make the data
driven procedural infrastructure of MSFS (autogen) available to customize
(buildings types, height, custom facades etc)
https://devsupport.flightsimulator.com/t/3147 Merci!