Glass texture displayed incorrectly - 2020 compatibility

Version: 1.0.77.0*

Frequency: Consistently

Severity: High

Context: A glass texture used in multiple packages is being displayed incorrectly in 2020.

Bug description: The MSFS Glass texture (exported using an older version of Blender exporter) is being displayed as a wireframe up close, and as a flickering mess when seen at a distance. This is only affecting this particular model.
This glass was displayed correctly in 2020.

Repro steps: See Burning Blue Design Thruxton EGHO or Tatenhill EGBM

Attachments:


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Hello @Gobby

I think this one is a duplicate of Light row mesh glass not showing (2020 compatibility) - [MSFS 2024] Bug Reports / Airport & Sceneries - MSFS DevSupport

Regards,
Sylvain

Yes it appears the same. Apologies I didn’t see that one.
This one can be closed :slight_smile:

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