Bug description: Parking spots with all RAMP_GA types spawn aircraft which should not be spawned for this parking type. Radius is also ignored allowing planes with a larger wingspan than the defined radius.
Helicopters can also spawn in GA spots, despite having their own parking type. Gliders are particularly prone to spawn in parking spots they shouldn’t fit in based on the radius. I’ve seen gliders spawn in spots with 0.5m radius.
The only fix I’ve found is to set radius to 0m, but that prevents all AI aircraft from spawning there.
Screenshot shows a RAMP_GA_SMALL with a 3m radius spawning a hot air balloon.
They still are parking. I did try DOCK and MIL_COMBAT but still they are finding way to park in parking spot in flightplan. I want them just fly (AI OFFLINE). With gliders, i did again manage them to avoid parking just setting wing_span to 250. I dont want them to park either.
And hot balloons have these weird glow. And they dont move when injected to scenery in the air. Also helicopters dont move with AI OFFLINE traffic plans.
Hi @FlyingRaccoon,
I still have gilders spawning at my glider airport outside of parking spots. In SU1 they were actually hovering above ground, I just tried SU2 beta and they are at least parked on the ground and resting in a more realistic way, and all are fully crewed. Is there a way to get rid of them?
This is a 2020-built airport available on Marketplace so you can try it out, CPL3.
Try to disable all the AI gliders in content manager. Search “gliders worldwide”: There is 3 diffrent to disable. But problem is, even you disable those, next boot they are again enabled.