Version: 1.4.7.0
Trying to find out how to change the grass types. For projected meshes and materials we can only set a given number of surface types:
GRASS
GRASS_BUMY
LONG_GRASS
SHORT_GRASS
Of these only the above mentioned seem to draw the same default grass type (or inherit the grass type from default terrain underneath if grass exists there):
Checking the biome folders with VFS projector for grass types and how the biomes are set up there seems to be a much larger number of grass types available:
crops_corn_adult
crops_corn_harvested
crops_corn_mature
crops_corn_young
crops_cotton_adult
crops_cotton_harvested
crops_cotton_mature
crops_cotton_young
crops_lucerne_adult
crops_rapeseed_adult
crops_rapeseed_harvested
crops_rapeseed_mature
crops_rapeseed_young
crops_rice_adult
crops_rice_mature
crops_rice_young
crops_sorghum_adult
crops_sorghum_harvested
crops_sorghum_mature
crops_sorghum_young
crops_wheat_adult
crops_wheat_harvested
crops_wheat_mature
crops_wheat_seedling
crops_wheat_young
grass_cities
grass_forest_conifer
grass_forest_eucalyptus
grass_forest_mangrove
grass_forest_marsh
grass_forest_mixed
grass_forest_tropical
grass_meadow_chaparral
grass_meadow_desert
grass_meadow_marsh
grass_meadow_mineral
grass_meadow_moor
grass_meadow_savanna
grass_meadow_semidesert
grass_meadow_temperate
grass_meadow_temperate_02
grass_meadow_tropical
grass_water_temperate
For example:
So far I could only find out how to call them by setting up a new biome without trees etc. But as long as it is not possible to set up custom biomes (see bug reported here) there doesn’t seem to be a chance to call these other grass types.
Unless I’m missing something?