hello, i’m trying to create a custom PAPI with light preset, my runway is about 94.5°。
but the Angled Directional can only work on 0° or 180°.
in DOC Airport Objects
if i create a preset and the direction1 is heading 0° or 180°, everything works great.
but if i rotate the light row 90°, the angle works wired(most time it shows only light0).
also, if i rotate the direction1 and direction2 90°(change the YZX value), it also can only work under light heading 0° or 180°
so, light preset only works when light heading(i mean the white line, rendering–show light direction) is 0 or 180, it is a bug .
and i wish dev team could fix it, maybe after XMAS?
here is the code
<LightPreset name="RW10-papi" phase="0.000000" mesh="{XXXXXXXXXX}">
<Light relativePosition="0.000000 5.000000 0.000000" direction="1.000000 0.000000 0.000000" direction2="-0.046000 1.000000 0.000000" type="ANGLEDIRECTIONAL" fade="NO_FADE" radius="20.000000" color="255 255 255" intensity="50.000000" duration="0.000000" period="0.000000" phase="0.000000"/>
<Light relativePosition="0.000000 5.000000 0.000000" direction="1.000000 0.000000 0.000000" direction2="0.046000 -1.000000 0.000000" type="ANGLEDIRECTIONAL" fade="NO_FADE" radius="20.000000" color="255 0 0" intensity="50.000000" duration="0.000000" period="0.000000" phase="0.000000"/>
</LightPreset>