Lights definitions type NONE are faulty

Version: SU14 and SU15

Frequency: Consistently

Severity: Low

Context: Devmode and fully installed

Bug description:
Lights configured in system.cfg with type 0 are not working in accordance with the SDK instructions.

The SDK states that a light type NONE can be controlled by the potentiometer, however if you attempt to do this, despite of setting the potentiometer to 100, 200, etc. the light effect never fires…

In addition it should be noted that lights types 4, 10, 11 and 12 also ONLY illuminates the interiors of the aircraft and never the exterior.

Repro steps:

Configure a light in system.cfg as type 0, set the potentiometer to 100… note how the effect never fires. If you change the effect to another type, and turn on that light, then the effect works… so clearly there is some issue with types 0

This represents a problem when we want to create effects no attached to circuits or lights, as a work around I had to put some effects attached to type 9 (logo lights) and 7 (Recognition) and create circuits, enable the circuits and all sort of works just to fire 2 lights I wanted… which are related to other effects and not aircraft lighting.

So it would be ideal to get this resolved in the future and get type 0 working correctly or even better, support lighting also with the new VFX system which we still unable to do…

Thanks in advance for looking into this.

Regards,
Raul

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