1.0.86.0 Release Notes
General bugfix
- Adaptive detail LOD factor does not affect User aircraft anymore
- Fixed random freezes & deadlocks with WASM-based aircraft
- Fixed free flight mid-air spawning altitude
- Fixed infinite loading if favorite aircraft cannot be loaded
DevMode
Scenery Editor
- Fixed secondary heightmap exclusion not applied on crop lines
- Fixed backward compatibility with light preset intensity
SimObject Editor
- Added target_specializations as a constraint which is shown in the output of the Career Compatibility Tab
- Changed the way tailwheel is computed in the Career Compatibility Tab
- Fixed PackageAnalyzer Payload computation : max_zero_fuel_weight was not converted to the right unit
SDK
General
- Added LodProcessingPresets folder to SDK core to work with Simplygon
SimConnect
- Fixed system event Pause_EX1 which was sent with no value
Tools
- 3dsmax
- Fix flags in texture tool
- Fix “Export All” for presets
- Blender
- Fix reload lods for collections
- Add flags edition to texture
- Update documentation
- Fix not upgrading scene if addon of MSFS2020 is activated
- Fix lights rotation
- Add “Convert scene to MSFS2024” option in toolbar
- Fix remove color attributes on all mesh primitives when needed
- Update documentation and description for “Convert scene to MSFS2024” option