Microsoft Flight Simulator 2024 DevAlpha

1.0.86.0 Release Notes

General bugfix

  • Adaptive detail LOD factor does not affect User aircraft anymore
  • Fixed random freezes & deadlocks with WASM-based aircraft
  • Fixed free flight mid-air spawning altitude
  • Fixed infinite loading if favorite aircraft cannot be loaded

DevMode

Scenery Editor

  • Fixed secondary heightmap exclusion not applied on crop lines
  • Fixed backward compatibility with light preset intensity

SimObject Editor

  • Added target_specializations as a constraint which is shown in the output of the Career Compatibility Tab
  • Changed the way tailwheel is computed in the Career Compatibility Tab
  • Fixed PackageAnalyzer Payload computation : max_zero_fuel_weight was not converted to the right unit

SDK

General

  • Added LodProcessingPresets folder to SDK core to work with Simplygon

SimConnect

  • Fixed system event Pause_EX1 which was sent with no value

Tools

  • 3dsmax
    • Fix flags in texture tool
    • Fix “Export All” for presets
  • Blender
    • Fix reload lods for collections
    • Add flags edition to texture
    • Update documentation
    • Fix not upgrading scene if addon of MSFS2020 is activated
    • Fix lights rotation
    • Add “Convert scene to MSFS2024” option in toolbar
    • Fix remove color attributes on all mesh primitives when needed
  • Update documentation and description for “Convert scene to MSFS2024” option
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