When building an aircraft package within MSFS 2024, I’m struggling to find a way to get the Co-pilot character to show in the cockpit. The Captain works fine, in both the pre-flight walkaround mode and cockpit.
As this is a MSFS 2024 package, I’m using the navigation_graph_pilot file and aircraft.cfg as shown below. Am I missing a step?
navigation_graph_pilot.cfg
[MAINGRAPH.0]
nodes = PILOT_F28,COPILOT_F28,SPAWN_EXTERIOR_F28,SPAWN_EXTERIOR_RTC_F28
massSections = PilotMass,CopilotMass
[NODE.0]
name = PILOT_F28
tag = PILOT
node_occlusion_factor = 1
modelNode = PILOT_0_2024
massSection = PilotMass
interactiveObject = FilePath: InteractionsPreset\Asobo\Seat\Seat_without_seatbelt #Param: ANIMATION_SIT:IDLES_Straight
[NODE.1]
name = COPILOT_F28
tag = COPILOT
node_occlusion_factor = 1
modelNode = PILOT_1_2024
massSection = CopilotMass
interactiveObject = FilePath: InteractionsPreset\Asobo\Seat\Seat_without_seatbelt #Param: ANIMATION_SIT:IDLES_Straight
[NODE.2]
name = SPAWN_EXTERIOR_F28
projectOnGround = true
tag = SPAWN_EXTERIOR
pos = -13.174555,-3.57373,16.773256
pbh = 0,0,34.998962
[NODE.3]
name = SPAWN_EXTERIOR_RTC_F28
projectOnGround = true
tag = SPAWN_EXTERIOR_RTC
pos = -13.174555,-3.57373,16.773256
pbh = 0,0,34.998962
[MassSection.0]
name = PilotMass
stationLoadName = Pilot
maxMass = 170
fillproportion = 1
[MassSection.1]
name = CopilotMass
stationLoadName = Co-pilot
maxMass = 170
fillproportion = 1
aircraft.cfg
[PILOT]
cabin_service = CopilotService
generated_copilot = Copilot
copilot_behavior = COPILOT
Thanks,
Martyn